using System;
using System.Collections.Generic;
using System.Text;

namespace LogParser.Interfaces
{
    interface IPlayer
    {

        string SteamID
        {
            get;
            set;
        }

        string Name
        {
            get;
            set;
        }

        GameObjects.Team Team
        {
            get;
            set;
        }

        List<IEvent> Events
        {
            get;
        }

        int KillCount
        {
            get;
            set;
        }

        int DeathCount
        {
            get;
            set;
        }

        int BuildingsBuiltCount
        {
            get;
            set;
        }

        int BuildingsDestroyedCount
        {
            get;
            set;
        }

        bool IsDirty
        {
            get;
            set;
        }

    }
}
